Hi, I'm Jaiyan Khosa. I'm an indie game developer who loves exploring the human condition through video games. I make games for going into things like love, death, fear, time, thought, security, comparison, ambition, belief, attachment, pleasure, pain, sorrow, and authority.

Overall, I'm inspired by J. Krishnamurti's message and love seeing if games can awaken intelligence in fun, interactive and meaningful ways.

Mavenmob is what I use to develop and publish my games with the help of some delightfully awesome collaborators.

Here's what I'm currently working on

The Word Is Not The Thing

And some of my older games

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