The Word Is Not The Thing: Update 4

As the winter came I finished up the menus, fades, and the game manager while finalizing the soundtrack. I also went through and completed the dialogue and word design. I think things are well balanced in that regard. I also decided to add some ambience to the scenes which have no music, things like the sound of a fireplace, the hum of the train, the random office chatter, the boiling of tea, etc.

As the winter slowly makes its exit, I am finishing and polishing all the scenes as I put everything together. It’s good that I left myself instructions on how to build things out. I imagine I’ll get completely back into things soon enough.

Still have to find a song that guides and helps brings out the finish.

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