Hi, I'm Jaiyan Khosa. I'm an indie game developer who makes games for going into things like love, death, fear, time, thought, security, comparison, ambition, belief, attachment, pleasure, pain, sorrow, and authority.

Overall, my games are inspired by J. Krishnamurti's message and are all about awakening intelligence in fun, interactive and meaningful ways.

Here's what I'm currently working on

The Word Is Not The Thing


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